Pierre Rautenbach is a computer scientist and game programmer best known for his work on the RelentENGINE and RelentMOBILE SDKs. He is specifically credited with the development of a hybrid shadow rendering algorithm and as RelentENGINE's lead programmer. Rautenbach is also the author of the textbook 3D Game Programming Using DirectX10 and OpenGL (Cengage Learning, 2008).
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